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Unity Projects

Demo Reel

Sheeps

Gameplay Engineer [Team Size: 5]

Sheeps is a 2D arcade game inspired by the classic snake where you collect all the sheep and drop them in their dens.

Tech Stack: Unity Engine, C#

Contribution:

  • Snake game mechanics

  • Score system

  • Integrated Snake Animations

Shudder Speed

Gameplay Engineer [Team Size: 5]

Shudder Speed is a serious game made for the VR platform that teaches basic functionality of a digital camera to the player.

Tech Stack: Unity Engine, C#

Contribution:

  • In-game camera mechanics

  • Player movement mechanics

Gun Dash

Solo Developer

Gun Dash is an endless runner where the player collect coins, evading the obstacles & is granted with a special ability of shooting obstacles at times.

Tech Stack: Unity Engine, C#

Contribution:

  • Procedural platform & obstacle generation [Perlin - Noise Algorithm]

  • Score system using Observer programming pattern

  • Player movement, game UI

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Asteroids

Solo developer

The good old mutidirectional shooter arcade game where the player controls a ship, evading the asteroids and shooting them down but also has power-ups now.

Tech Stack: Unity Engine, C#

Contribution:

  • Asteroid splitting & spawner mechanics

  • Power-ups like Shield & Missile Bullet

  • Basic player movement, & score system

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Brick Breaker

Solo developer

Breakout is an arcade game where the goal is to  destroy all the bricks by repeatedly bouncing a ball off a paddle into them.

Tech Stack: Unity Engine, C#

Contribution:

  • Data-driven brick health system that sets the color of the brick with respect to its current health.

  • GameManager system using Singleton pattern.

  • Basic collision & player movement systems.

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